vendredi 27 juin 2014

Google unveils Android L


Last night was held the opening of the Google I / O conference Be an opportunity for the California firm to make several announcements, including that of the next update of the mobile operating system Android. Rather than a number, it is a letter which designates this time L. This successor to Android 4.4 Kitkat make the difference on the one hand on the aesthetics, but also on performance.

More than a revolution, the design is undergoing a major change with Material Design, the new name given to the interface. The Flat Design, very fashionable since Apple adopted it with iOS 7 is even more pronounced in Android L. animations make for some thinking work done on Google Now for several years based cards. In native applications, the change is quite obvious: more airy, more colorful, they have more buttons visible interaction.

The lock screen is also reviewed, especially regarding notifications. Rather than being confined to the vertical bar when deployed, they are displayed directly on the central part of the display in the form of small interactive maps.

Performances

The issue of performance is crucial for Android devices, which sometimes suffers some delays on entry-level devices. Google celebrates the end of the Dalvik runtime benefit of ART, whose performance is a priori much higher thanks better memory management. Most importantly, it marks the beginning of support for 64-bit processors, which come at last position against Apple. IPhone support instruction set since the launch of 5s thanks to A7 processor now also prevalent in the last iPad and iPad Mini. 

Other advantages are drawing optimizations system, starting with a self improvement as well as the arrival of a power saving mode, capable of acting on both the frequency chips on the connections. The first test engineers have saved 90 minutes of autonomy on a Nexus 5.
Finally, video games, the most profitable Google Play Store applications also benefit from a number of innovations. Expansion packs provide including shakers and tessllations to allow, according to Google, a mobile gaming experience similar to the PC. A demonstration was made using the Unreal Engine 4 graphics engine, but it will be the first games to have an opinion.

So far, no specific date has been provided, but Android L is scheduled for the fall. In the meantime, developers can focus on an SDK to the attention of 5 Nexus and Nexus 7 to discover the extent of the novelties of this update.